|Inindo: Way of the Ninja
||[Oct. 26th, 2014|10:37 pm]
This is a discussion/review of an old obscure video game that I like a lot, which I spent much of the weekend replaying. You know, because everyone was crying out for such a thing.|
In between the realms of "things that are actually good" and "nostalgia-laden things that are bad but that we liked when we were too young to know any better," there's an uncomfortable intermediate zone. Sometimes art is at once utterly exalted by its virtues and utterly crippled by its flaws, such that neither the bad nor the good can be submerged in the other, and we're forced to juggle our admiration and our frustration. This can happen in many different contexts, but I find it happens most often with things that are just plain weird -- something about the experience is unique and amazing, and so we can't let go of it even amidst all the failures of execution.
Inindo falls right in the middle of that zone.
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